Search:

Type: Posts; User: Steve Blair; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.04 seconds.

  1. Replies
    317
    Views
    621,440

    I've dabbled some (not to Brant's degree to be...

    I've dabbled some (not to Brant's degree to be sure) and can only strongly second this comment. Audience is everything. A game intended for a casual audience can have much less detail than one...
  2. Replies
    317
    Views
    621,440

    Of course, ethnicity is a fairly fluid thing, and...

    Of course, ethnicity is a fairly fluid thing, and could be modeled down to tribal affiliation if necessary (although it sounds like at the level you're talking about this would be a touch too micro)....
  3. Replies
    317
    Views
    621,440

    I honestly don't see how you could model...

    I honestly don't see how you could model something like this without using ethnicity in some way. Personally, I'd be inclined to base it more along the lines of a negative interaction modifier if...
  4. Replies
    317
    Views
    621,440

    Great review, Rex! I'd seen mention of this in...

    Great review, Rex! I'd seen mention of this in the solitaire rules Sabin developed for the game Nightfighter and was curious. Guess I'll be adding it to my list now.
  5. Replies
    317
    Views
    621,440

    You also might be able to modify Warhammer 40k or...

    You also might be able to modify Warhammer 40k or standard Warhammer to work for this. Lots of terrain and such out there, and the miniatures are of a good size as well.
  6. Replies
    317
    Views
    621,440

    And be sure to get outsiders to play press and...

    And be sure to get outsiders to play press and local interest groups. They're going to give you the most innovative and/or irritating performances, which is just what you need in that role. They'll...
  7. Replies
    317
    Views
    621,440

    I would agree IF all that was being modeled were...

    I would agree IF all that was being modeled were kinetic results (and even then people have been known to accuse the AI of 'cheating' on the results...often with some degree of accuracy depending on...
  8. Replies
    317
    Views
    621,440

    This is actually done to a degree in some...

    This is actually done to a degree in some varieties of online games (MUSHs, for example).

    For a more complex scenario, a panel of moderators (White Cell) would be workable as well. It would most...
  9. Replies
    317
    Views
    621,440

    This is not especially hard to deal with. Time...

    This is not especially hard to deal with. Time compression is a pretty normal thing in the non-WOW type games. It's also pretty easy to model units. My framework would also be a moderated free-play...
  10. Replies
    317
    Views
    621,440

    Pretty much everything you tagged out here can...

    Pretty much everything you tagged out here can also be a problem if you just read books and study history without the proper background and training in the discipline. All history is subject to bias,...
  11. Replies
    317
    Views
    621,440

    I should be so lucky....

    I should be so lucky....
  12. Replies
    317
    Views
    621,440

    Thanks for the link!

    This is the sort of thing that I've been working on/toward for some time, and I think it's really the best way to simulate the complexities of Small Wars. You really HAVE to involve people, since the...
  13. Replies
    317
    Views
    621,440

    Anderson's also a Marine....

    Dominique,

    I can see where to an extent you might consider Anderson's presentation prepossessing, but it's also important to remember that he comes from a branch that actually values speaking your...
  14. Replies
    317
    Views
    621,440

    Looks interesting

    Interesting thread, Marc. Reminded me I need to look into rpg.net again (or maybe I don't...got enough going on now as it is...:( ).
  15. Replies
    317
    Views
    621,440

    Wow!

    Very impressive..../wipes drool away from mouth/

    I can see this having lots of applications for many training purposes.
  16. Replies
    317
    Views
    621,440

    There are patches out for CCM if memory serves,...

    There are patches out for CCM if memory serves, and yes that's what I was talking about. I'm a big fan of the CC series as well, although my favorite is still CCIII (some outstanding mods out for...
  17. Replies
    317
    Views
    621,440

    Thanks, guys! I've used ATF before, but it...

    Thanks, guys! I've used ATF before, but it doesn't quite meet the needs of this application. CCM certainly would, as what's needed is a lower-level tactical model. The new TDS sounds especially...
  18. Replies
    317
    Views
    621,440

    I've used TACOPS as well, but I've been...

    I've used TACOPS as well, but I've been interested (with no luck) in getting my hands on CCM to use with the ROTC course that I'm developing dealing with joint campaign planning. I preferred the CC...
  19. Replies
    317
    Views
    621,440

    Actually I'm using the pretext of a...

    Actually I'm using the pretext of a campaign/joint planning course to get the big exercise into the mix at all. The university I'm at doesn't deal with military history (the one course is part of the...
  20. Replies
    317
    Views
    621,440

    We use the state actors in what we're doing here...

    We use the state actors in what we're doing here because the teams are representing the air component commanders (and land for the joint version) for their particular countries. It has more to do...
  21. Replies
    317
    Views
    621,440

    Our framework actually assigns each of the four...

    Our framework actually assigns each of the four teams different military and political goals. It's set up so that there are two coalitions fighting each other, but each country has its own set of...
  22. Replies
    317
    Views
    621,440

    We've had good luck here getting the "Nintendo...

    We've had good luck here getting the "Nintendo Generation" hooked on map-based wargames. For most of them it's something very new and different, and the prospect of squaring off against their fellow...
  23. Replies
    317
    Views
    621,440

    I agree about strategic level IO stuff, as well...

    I agree about strategic level IO stuff, as well as models to deal with other international events and actions. I also agree with the limitations of a counter-driven game when it comes to the...
  24. Replies
    317
    Views
    621,440

    Yeah, I've seen other games that do this as well....

    Yeah, I've seen other games that do this as well. There was an AH Napoleonic game (Struggle of Nations, I think it was) that had generic unit counters, with all the nifty stuff hidden away on a...
  25. Replies
    317
    Views
    621,440

    I've done (and am doing) some work on this sort...

    I've done (and am doing) some work on this sort of thing, but mostly from the non-government standpoint (although I am working on one locally in relation to my ROTC work that may become formal at our...
Results 1 to 25 of 33
Page 1 of 2 1 2