Our local brew is reasonably labor-intensive too, but I consider it worthwhile in that our cadets get experience with something other than automated planning processes (or simulated automated...
Type: Posts; User: Steve Blair; Keyword(s):
Our local brew is reasonably labor-intensive too, but I consider it worthwhile in that our cadets get experience with something other than automated planning processes (or simulated automated...
And I'm afraid that's what you might see if you went to an all-computer simulation of COIN...depending of course on how dependent you were on the AI. If you used it like a MUD, for example, I could...
PM on the way.
Our interface is easy, and the game engine itself is streamlined and easy to use. I've had cadets who went through the class turn around and resolve combats and situations with only an hour of...
It's been something of a struggle here at times to keep cadre interested, but once they see how much the cadets enjoy it (and the handful of non-cadets who've taken it and often 'beat' our folks)...
It's ROTC, and it's a local product. I've seen the computerized air campaigning planning stuff, and it doesn't really suit our needs. We have to run it in a fairly limited window (although we're...
It's a local product, map-based and not computerized. As you might expect, it deals more with airpower theory at the higher tactical/operational level and puts cadets against each other in four teams...
We do one here for Air Force ROTC, and the feedback is always very positive.