Quote Originally Posted by huskerguy7 View Post
We modified the respawn time from 3 seconds to 30 minutes. Next thing you know, alot of the "risky" actions begin to disappear.
For sure. Some sanction has to exist. When your dead, you're dead.
With the UGE now available to anyone, it would be interesting to see how a true FPS simulation would turn out.
I was amazed at what could be done using UGE. If you just look what the gamers have done with it has immense possibilities for training and is far less system specific than VBS.
Simply, the AI isn't realistic on this level. So many simulations have invested substantial resources into their AI development which has defeated their reliability. AI may be a great partner in the future, but right now it isn't.
Well warfare is human!!! - AI simply cannot compete with humans in a training environment. The only system I have seen that is anywhere close is the system they use in "Steel Beasts" which is amazing, and explains why it is such a good training tool, as the AI follows an orders based system.