I have merged seven threads today, which all refer to wargaming and small wars. A couple of threads refer to major wars: South China Sea and Iraq - so have been left alone.
I have merged seven threads today, which all refer to wargaming and small wars. A couple of threads refer to major wars: South China Sea and Iraq - so have been left alone.
Last edited by davidbfpo; 06-30-2014 at 11:26 PM.
davidbfpo
One of my undergraduate students, Alex Langer, is currently designing a wargame of the Syrian civil war as a class project--you'll find a link to the instalments in his "designer diary" below. I'm sure he would welcome comments, although he is only likely to see them if they are made on the original blog posts at PAXsims: http://paxsims.wordpress.com/tag/gam...ian-civil-war/
They mostly come at night. Mostly.
- university webpage: McGill University
- conflict simulations webpage: PaxSims
One of the issues that has been casually discussed at recent professional conferences (MORS, Connections, etc.) is the small number of women within the ranks of professional national security gamers. PAXsims therefore put together a virtual panel discussion on the topic, featuring women who work in the field. You’ll find the results here:
http://paxsims.wordpress.com/2014/10/15/women-and-professional-wargaming/
They mostly come at night. Mostly.
- university webpage: McGill University
- conflict simulations webpage: PaxSims
1000 Days of Syria is a hypertext-based historical fiction game centered on the first 1000 days of the Syrian Civil War. Created in 2014 by Mitch Swenson, it is considered to be one of the first examples of an electronic literature newsgame.[1][2][3][4]
http://en.wikipedia.org/wiki/1000_Days_of_Syria
http://1000daysofsyria.com/
A scrimmage in a Border Station
A canter down some dark defile
Two thousand pounds of education
Drops to a ten-rupee jezail
http://i.imgur.com/IPT1uLH.jpg
Last week a group of us assembled at the University of Ottawa to matrix-game the current conflict concerning the self-styled “Islamic State” in Iraq and Syria. For practical reasons and to limit the number of players/teams, the game largely focused on Iraq. The purpose, as with an earlier game held at the UK Defence Academy, was to explore the value and limits of matrix games as an analytical method.
You'll find a full report at PAXsims: https://paxsims.wordpress.com/2015/0...e-isis-crisis/
They mostly come at night. Mostly.
- university webpage: McGill University
- conflict simulations webpage: PaxSims
Bookmarks