This slide is our roadmap.
Systems that are part of the Master M&S Plan
I need to get a photo editor for this computer, the above attachments were the only once that didn't go over the 97m limit
The above info is pretty much what's out there now in the Fleet. An effort that we are working on is a FPS; VBS-2/VTK.
The VBS-2, out of the box with the LVC game engine links up with JSAF. The VTK portion of it was driven off of a Cognitive Task Analysis that we conducted with FAST. Two other efforts that will begin after we get the VTK is third party AI plug-ins, specifically Barry's work:
http://www.seas.upenn.edu/~barryg/sg.html
Following that we want to put the culture language ability that Tactical Language Training Systems delivers. This is all pretty much small scale, the big drive for sims is going to be what comes out of the Infantry Skills Simulation Work Group (ISSWG) which will determine where we go next in our quest for the Squad Immersive Training Environment (holodeck is the goal).
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