Sir, The Corps is doing it with the VBS-2/VTK. We have gotten to the point where the out of the box games don't cut it. The VTK has three levels of editors;
End User, out of the box where you change out OOB and limited psycological aspects of the AI.
Sim Lab/DVTE, Plug in third party AI to drive the opfor pull in NGA data.
TECOM/TRASYS, GUI editor to create a whole new game.
We had the Tactical Language people create an Arabic version of VBS-2 specifically for Div School to train coalition forces in Iraq. Ultimately the requirement is to get the culture engine capabilites into VBS so that we can do kinetic and non-kinetic rehearsals.
Additionally DARPA/SOCOM is working on the Real World simulation.
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