Interesting points Distiller. I would recommend only Pistols for the Gunners themselves, but Carbines or Rifles for the other members of the Crew.
As to Mk 48: FN Herstal is now offering the Minimi in NATO 7.62, and I believe that, like the Mk 48, is has eliminated the Magazine feed to save weight (and improve reliability):
http://www.fnherstal.com/html/Index.htm
Go down to New MINIMI TM Lightweight Machine Gun 7.62x51mm and
then click on "click here". Very much agreed Distiller. Take the pain and convert to 7.62mm Minimis. Many, many of the 5.56's are too old or worn out and have to be reaplced anyway. And as you pointed out in an earlier post, 5.56 link is effectively a different ammo, unless you've got lots of time to play with it. A 7.62 Minimi would give Squads and Sections the ability to perform true Fire-and-Movement at Platoon Level, with Squads and Sections alternating with each other in those roles - which 5.56 really doesn't provide, not efffectively anyway, notionally perhaps. And you can punch through a lot of things with 7.62 that 5.56 isn't going to touch. Not to mention, with a 7.62 LMG, you don't need even the appearance of a DM at Squad or Section, you've got the range to do it yourself, and leave the DM's at Platoon level, where they properly belong most of the time anyway. .
I am a big proponent of Mortars, especially at Company and Platoon Level. The ability of a 60 mm Mortar to lay down smoke or suppress a Platoon's objective impresses me; the ability of 4 said Mortars to drop nasty Stonks on the enemy at opportune times impresses me even more. I do not see a medium-weight 35-40 mm AGL as a replacement for Mortars, but as a complement to all the other Company and PLatoon Heavy Weapons. AGLs can get into defilades in a way that MGs cannot (especially at shorter ranges) and they provide a Light Anti-Armour capability that spares the ATGMs for use against the MBTs; furthermore, the use of Medium AGLs lessens the pressure on the Mortars (and especially their ammo supply) for certain Fire Tasks, freeing up the Mortars to concentrate more on Smoke, Illumination, and of course, Stonks, when the opportunity arises.
I rather agree about Spike MR used in the pseudo-indirect fire role: it is a useful capability, but I see it as complementing, not partially replacing, Mortars.
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