In another thread (on military staffs), I mentioned I'm involved with a project for MIOBC. After some consideration, I have decided to switch subjects from military staffs to war-gaming insurgency.

Here's the gist of my argument:

The Army requires a simple, flexible, and objective tactical decision simulator in order to enable officers at all echelons to study and understand the complex environment of counter-insurgency warfare. The Army should create a browser-based, common-access multiplayer COIN simulator.
My focus will be on practical questions: time, personnel, resources, and most importantly IMO, usability. Using a common-program language (such as javascript or PHP), the Army IMO will be able to create an user-friendly, inexpensive, tailorable, and effective COIN simulator for any officer or any rank.

Thoughts?