Quote Originally Posted by huskerguy7 View Post
First off, they need to be willing to invest the money into it. In my opinion, the cost for developing a solid simulation run around $20 million USD-$25 million USD (I'm somewhat familiar with the gaming industry, so that's where I got those numbers from). Sufficient investment will allow for more development time. More development time means a better experience.
Based on my knowledge of the smaller games houses, those numbers would seem excessive. 90% of the functionality is there. Games like Red Orchestra and Darkest Hour are already De-facto Platoon and Battle Group simulators. OK, things like Night-Vision, and TI overlays would need to be done but that's very low cost.