Originally Posted by
82redleg
I'll have to check out Storr's argument, but I'm inclined to disagree. I like big, robust units. It allows commanders to rotate units out and have a flexibility to keep a reserve, guard a base camp, a LOC, detach a unit for a special mission, etc, without breaking a sub unit. If you send a company from a 2 company BN, that BN is now broken. If you send a CO from a 4 company BN, that BN is simply slightly less flexible, especially if it has 4 + a weapons/CSC, not 4 including a weapons/CSC.
Large units also inhibit staffs from micromanaging- a BCT staff will be more involved with the operations of its subordinates if there are only 2 than if there are 4.
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