Hi Guys
we're head down in 'design' problem at the moment and I had to map the Info element of the current AFG mission as best I could. In our intial work we identified info as a key leverage point and the boss wanted us to expand on that. It's pretty rudimentary (needs to be UNCLAS) and may also be an Aussie view of things but is there anything blindingly obvious I've missed?
Comments appreciated as my weekend is going to be spent looking at this.
Jas
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