Originally Posted by
Redleg7
When I ran Decisive Action exercises at CGSC the students would always complain that one aspect or another wasn't "realistic" and I would tell them "No crap Sherlock it's a freakin game". My COL showed us a slide with the following quote:
All models are wrong; some models are useful.
-- generally attributed to the statistician George Box
We get pushback in regards to realism all the time. For what we are doing close enough is good enough. My question to those officers would be did you learn something useful? It's really up to the instructor to manage those expectations up front. A lot of pushback comes from "professional" modeling and sims types who have a hard time wrapping their minds around abstractions. Anyone who has played a boardgame will understand abstractions. If you look at the big sims I'd say that all of them model at the individual entity level or close to it. JWARS, WARSIM, JCATS, BBS, JANUS, etc are all entity level.
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