What's the intended audience? Is the boardgame for hobbyists, educational uses, or other purposes?

Mike Markowitz's presentation at the NDU gaming roundtable today was about developing an operational-level Afghanistan boardgame for the TRADOC Analysis Center (that also interfaced with tactical, digital sims). The audio and slides may be up later at NDU CASL, but you'll find some detail in Brant's live blog of the event at Grog News (and a little discussion at PAXsims too).