WASHINGTON — Government and community leaders aren't doing enough to counter multimedia-savvy terrorists from using flashy websites, provocative video games, hip-hop music and gruesome images of bloodied Muslim children to recruit young people online, according to a new report that says the Internet may be extremists' most powerful frontier.
"There's only one side on the battlefield, and it isn't us," says Frank Cilluffo, director of George Washington University's Homeland Security Policy Institute, who will testify on the institute's Internet-Facilitated Radicalization report in the Senate today. "We've created this global village — the Internet — without a police department."
"The Internet is a weapon in the hands of our extremist enemies," says Sen. Joe Lieberman, I-Conn., chairman of the Senate Homeland Security Committee, which investigates ways to combat radicalization at prisons, universities and on the Internet.
Among Web-based tactics terrorists use, according to the report:
•Hacking into legitimate websites and posting training manuals deep in subdirectories where no one is likely to notice them.
•Developing video games that spread "a simple but seemingly compelling message: Islam is under attack and young Muslims have a personal duty to fight."
•Using hip-hop and rap musicians "whose catchy, melodic messages contain calls to violence."
The content is typically developed abroad, but it is being placed on U.S. servers and is targeting domestic audiences, Cilluffo says.
Terrorist tactics on the Internet:
•Downloadable video games, such as Quest for Bush, in which players can advance to levels called "Jihad Growing Up" and "Americans' Hell."
•YouTube and MySpace videos, such as underground rapper "Sheikh Terra" singing with a gun in one hand and a Quran in the other, set against images of Iraqis being killed by U.S. troops.
•Graphic images on websites that show injured Muslim women and children, depicted as victims of Western attacks.
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