Quote Originally Posted by Ron Humphrey View Post
Which is one reason that design should be more focused on what the audience needs to learn, then on what the sim needs to be able to replicate.
This is exactly what we are doing. The requirements from TECOM are based off of Cognitive Task Analysis and T&R standards based training.

About 5 years ago we would get a sim and 'fit' it into training, today the sim has to fit the training requirement.

The drive behind that AI is for mission rehearsal on the tactical level (VBS-2 & DARPA's Real World).