We've now gone to lethal and non-lethal effects based on the first order effect achieved through application of that system. It simple terms if the immediate effect achieved through the application or utilisation of a capability is killing someone it is lethal, if the immediate effect is not killing someone then it is non-lethal.
For a while there we went on the whole kinetic non-lethal, non-kinetic lethal etc mumbo jumbo but no one could ever keep up with what we were trying to achieve.
TO me what you're actually advocating is an IO officer to synchronise and coordinate all of those elements
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