Quote Originally Posted by RTK View Post
In support of Tom's point, when you look at the operational requirements of the missions typical to a squad, there are usually three elements there (for instance, in an attack there are operational requirements for an assault force, a suppression force, and a breach force). It seems to make sense that the types of units who will routinely have three operational requirements would have three different sections or teams.
I think Tom makes a good argument, here. I'd be interested, however, in seeing what people think about this when we take highly varying terrain and ROEs into account. Part of the reason for this is that I have been thinking about possible squad level IO/intel training/use.

Marc