Roller, rake, dozer & flail.

The double extruder idea didn't work properly afaik and magnetic solutions don't work against mechanical mines either. Simple pushing devices (that bend feeling antennas early) are uninteresting in this context as well.

Rake and dozer don't work satisfactorily in hard ground against buried mines. Rollers rarely if ever work satisfactorily.
Flail is terribly slow.

Did I miss one?


Anyway; the point is that mineclearing equipment is a sideshow even though the enemy is extremely weak and thus limited to little else but a mine campaign due to his lack of survivability in combat.