Originally Posted by
Fuchs
#5
Then again a team that has played together for a while can be very different again; voice comm loses relevance because they know what to do, when and how. They can again approach the basic mode of operation; keep eyes open and try to do what's necessary to win. Central control can be reduced to three or fire commands with a total of less than 20 words - in a "fight" of 10-30 minutes. The effect is usually superior to all previous modes despite the similarity with the first one.
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#5 works usually best. Do not take it lightly, and don't despise it for a superficial similarity to #1. Incompetence is possible in any system.
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