To give you some perspective on the MGS from an MGS platoon leader I can tell you a few things.

First and foremost the MGS' biggest asset, as with all Strykers is speed. These suckers can do 70mph. They fly. With that comes stealth. They roll up quick and quiet in comparison to say....the Bradley.

How does that factor in todays conflicts? Simply put we always get beat to the punch. The insurgents and terrorists can hit us quick and get away. To counter that kind of speed and agility the MGS/Stryker is the best thing we have right now. Some would argue that humvees do that. But humvees die quick. The MGS and Stryker survive.

Huh?

Yeah. What most people don't want to let out is that Strykers are resilient as all hell. They don't just blow up when an IED hits them the way a Bradley will. The MGS & Stryker is light. It just gets knocked over. No kidding. People inside might be hurt - but they aren't killed nearly as often.

Okay. Speed. Resilience. What else?

Well the MGS is the quick firepower. Mainly we use it to breach buildings, hit vehicles, and create intimidation. Usually we roll with ICV's (infantry carrier vehicles), which are just Strykers rolling with a .50 and a squad of infantry. So you have a couple of ICV's and a big 105mm as backup. When the trunk monkeys jump out the back of ICV's the MGS is a helluva overwatch. With enhanced thermals and overkill firepower nobody really wants to keep fighting.

Insurgents see the MGS and they disappear. At first they were a novelty and these guys shoot at anything that is new. Like the ATGM system Stryker. But when the turret starts to rotate all hostile fire stops. They think we can see through walls and stuff. LOL!

The bad side is that the MGS is mechanically complex. The autoloading system is cumbersome. We can't carry organic infantry support. We can't self-recover.

But none of that matters after you see a cannister round hit a car!