Hi Steve,

Quote Originally Posted by Steve Blair View Post
We use the state actors in what we're doing here because the teams are representing the air component commanders (and land for the joint version) for their particular countries. It has more to do with ROTC limitations than any real desire on my part to cap the game in this way.

Personally I'd love to branch it out and have insurgent, non-state (NGOs) and terrorist teams. Believe me, I do have a nasty GM streak and love doing things like that. But even a stripped-down exercise like we're doing has been something of a hard sell. I'm just glad they're even looking at things like this now.
Okay, that's somewhat scary . Hmmm, okay this will sound a touch strange, but why not create a 4th year course in the "History of Military Strategy: Theory and Practice" and use games of various periods as the period "test"? I had something like this in one of my 2nd year classes on 19th century European history and we were offered an "option" of playing Diplomacy one weekend for extra credit.

Marc