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| Training & Education Developing effective, thinking, proficient Small Warriors. |
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#141 |
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Council Member
Join Date: Mar 2008
Location: "I have just left from Kentucky. It's the only sane thing to do if you find yourself there." - Anon.
Posts: 416
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"But the flag of the North and South and West Is the flag of flags, the flag of Freedom's nation. " |
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#142 |
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Council Member
Join Date: Aug 2007
Location: Montreal
Posts: 1,568
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These two forthcoming wargaming talks at the Center for Applied Strategic Learning (http://casl.dodlive.mil/), National Defense University may be of interest to some folks (although neither is about "small wars"):
2 May 2012: "Nuclear Wargaming," Dr. Tim Moench (Air Force Global Strike Command Wargaming and Strategic Studies), Dr. Chris Yeaw (Air Force Global Strike Command Chief Scientist), and John Harris (Air Force Concepts, Strategy, and Wargaming Division) More details here. 9 May 2012: "The Continuing Merits of Manual Wargaming," Professor Philip Sabin (Kings College London) More details here. If (like me) you're not in the DC area, the presentations will also be streamed online.
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They mostly come at night. Mostly.
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#143 | |
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Council Member
Join Date: Dec 2007
Location: Raleigh, NC
Posts: 221
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Quote:
http://grogheads.com/dev-longwar1.html http://grogheads.com/dev-longwar2.html
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Brant, Game Commando, BayonetGames ![]() Military news and views at GrogNews “their citizens (all of them counted as such) glorified their mythology of ‘rights’… and lost track of their duties. No nation, so constituted, can endure.” Robert Heinlein, Starship Troopers 1959 Play more wargames! |
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#144 |
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Council Member
Join Date: Aug 2007
Location: Montreal
Posts: 1,568
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What more could you ask for? Volko Ruhnke (who designed the terrorism/counterterrorism board game Labyrinth) AND Brian Train (whose Algeria wargame is the basis for game designs used at DoD, CIA, and elsewhere) are collaborating on a wargame of contemporary insurgency and counterinsurgency in Afghanistan. I'm certainly looking forward to this...
COIN in Afghanistan: A Distant Plain. The game is in early development and play test at the moment--hopefully it will be out next year.
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They mostly come at night. Mostly.
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#145 |
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Council Member
Join Date: Aug 2007
Location: Montreal
Posts: 1,568
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An update on the Connections 2012 interdisciplinary wargaming conference at PAXsims, with celebrity endorsements from Napoleon Bonaparte and Winston Churchill.
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They mostly come at night. Mostly.
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#146 | |
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Council Member
Join Date: Dec 2007
Location: Raleigh, NC
Posts: 221
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discussion of an ongoing project for rapid-prototyping and development of scenarios for current events
warning: a lot of wargame assumptions made of the reader http://grognews.blogspot.com/2012/07...ting-c2e2.html excerpt Quote:
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Brant, Game Commando, BayonetGames ![]() Military news and views at GrogNews “their citizens (all of them counted as such) glorified their mythology of ‘rights’… and lost track of their duties. No nation, so constituted, can endure.” Robert Heinlein, Starship Troopers 1959 Play more wargames! |
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#147 |
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Council Member
Join Date: Aug 2007
Location: Montreal
Posts: 1,568
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The annual Connections 2012 interdisciplinary wargaming conference wrapped up yesterday at NDU, with more than one hundred professional wargamers, government and commercial wargame designers, scholars, and other analysts in attendance.
Various AARs on the event are linked via the Wargaming Connection blog.
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They mostly come at night. Mostly.
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#148 | |
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Council Member
Join Date: Dec 2007
Location: Raleigh, NC
Posts: 221
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Quote:
part 1: http://grogheads.com/int-adp1.html part 2: http://grogheads.com/int-adp2.html some great background info from the guys on how the game has developed.
__________________
Brant, Game Commando, BayonetGames ![]() Military news and views at GrogNews “their citizens (all of them counted as such) glorified their mythology of ‘rights’… and lost track of their duties. No nation, so constituted, can endure.” Robert Heinlein, Starship Troopers 1959 Play more wargames! |
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#149 |
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Council Member
Join Date: Aug 2007
Location: Montreal
Posts: 1,568
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Recently I gave one of my McGill University political science classes the option of writing an interactive story (written using Inklewriter) rather than submitting a conventional research paper. Since the course in question examines peacebuilding and civil conflict, not surprisingly all four "adventures" are set amongst civil wars: in the first you must negotiate humanitarian access with armed groups; in the second you have demobilize ex-combatants, in the third you must survive the Syrian civil war, and in the forth you need to maintain the security of a camp for the internally displaced in northern DR Congo.
All four games are described, and can be played, via PAXsims: http://paxsims.wordpress.com/2013/05...tical-science/ If you have any words of encouragement for the students concerned, feel free to post a comment on the blog
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They mostly come at night. Mostly.
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#150 |
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Council Member
Join Date: Mar 2006
Location: SOCAL
Posts: 1,941
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I vaguely remember a similar discussion about student projects like this a couple years or more ago. If this was you Rex, good on ya for trying to work the practical into the theoretical. This recent venture is a rad idea as well.
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