Quote Originally Posted by marct View Post
If you can find any of them (okay, "us", and now I'm showing my age....), see if you can recruit any of the first generation of DMs from the early 1970's.
I'd add in the second wave from the 1980s as well, mainly because games had really expanded from the fantasy settings by that time. I ran a number of espionage-based games, as well as stuff set in the Old West and a 1920s Chicago-type setting.

I'd prefer a Second Life-type setting to WoW, simply because SL is customizeable and WoW doesn't seem to be. But yeah, you HAVE to have the human element in as both DMs and players. If you take that element out, it's shorted.