After 11 years of conducting exercises in this manner, DLSE supported it’s first serious game based exercise in October of 2006. Exercise WINGED WARRIOR is the culminating activity at the end of the Advanced Tactical Aviation Course, intended to train pilots to perform as aviation mission commanders and air liaison officers. This paper takes a critical look at the similarities and differences between exercises primarily supported by constructive simulation versus those supported by a serious game. It also introduces the concept of a training needs framework, upon which decisions regarding the most appropriate type of tool to support
a training objective, can be planned.
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