Just a couple of thoughts, and with the caveat that I'm looking at the principles reference irregular warfare (where they fall short), but they're still very much relevant for conventional war.

Objective: a clearly defined, decisive, and attainable objective. If you have this, then you obtain unity of effort with the right command relationships. This is a major shortfall.

Mass: Concentrate combat power at the decisive place and time. This can be interpreted to mesh with irregular warfare, especially if you extend the time factor to months and years, and change combat power to security forces.

Offense: Seize, retain, and exploit the initiative. While offense will always play a role, it could be argued that a good defense is more constructive in irregular warfare. Protecting the population in many ways is an offensive operation against the insurgent.

Surprise: Strike the enemy at a time, at a place, or in a manner for which he is unprepared. Important at the tactical level, but arguments could be made that transparency is more importanat at the operational/strategic level.

Security: Never permit the enemy to acquire an unexpected advantage. We initially violated this principle in OIF, still don't have a handle on it in OEF-A.

We could address all of them, just wanted to throw a couple out.